Major League Baseball has gotten into VR lately with a host of initiatives, including partnerships with Google for At Bat VR, Intel for “Game of the Week” live streams and Samsung for immersive highlights of the 2017 season. Now MLB is bringing a VR Home Run Derby that debuted at the All-Star Game and select ballparks to your home via PlayStation VR and HTC Vive.
EVERY YEAR THE biggest news out of the Sundance Film Festival is always the hefty sums handed over to independent filmmakers for their passion projects. From Fox Searchlight dropping $1 million for future Oscar nominee Beasts of the Southern Wild in 2012 to Amazon Studios’ massive $12 million buy of The Big Sick at last year’s fest, everyone in Park City is hustling to make a deal. But that hustle has always been reserved for traditional films, not the virtual reality ones. Until now.
If you’re an American history buff, you’re in luck. To celebrate President’s Day, Google arts and culture team has just kicked off a monumentalhistorical project focusing on our country’s top office with the American Democracy program.
The PlayStation VR just got some additional content via the recently announced app launch by Jaunt. The platform will have instant access to 150 cinematic titles from the startup. The app includes videos like the award-winning animation Invasion, CBS’ JPL Mars 2020, Shaq Goes to Cuba, Zombie Purge and the Pure McCartney Experience from the former Beatle.
Playstation (PS) VR is set to bring console gamers virtual reality at an affordable price. Unlike the HTC Vive or the Oculus Rift, which require an expensive PC to operate, the Playstation VR could be the affordable virtual reality experience that many people are hoping for.
Rollercoasters make people puke. VR makes people puke. Previously, we wondered what kind of monster would try to combine these two things. But now that we have our first hands-on video of the new Occulus-augmented coaster at Six Flags and… it actually looks like a lot of fun.
Since the Oculus Rift first appeared on Kickstarter in 2012, the world has slowly been getting more interested in what virtual reality could hold. In early 2016, we stand at a cliff above murky waters, hoping virtual reality software and hardware capabilities will be deep enough to accommodate the leap.